BAPLTE BAYPLAN/STOWAGE PLAN TOTAL NUMBERS MESSAGE (D93A)

This is the standard EDIFACT D93A spec, with 3 loops and 15 segment positions, as OpenEDI JSON, an ediFabric C# template and an ediFabric Native model. To change it for a trading partner, customize it in the EDI Spec Builder.

Loading the spec…
The spec as an OpenAPI 3 schema with x-openedi-* extensions, for ediFabric Native, ediFabric Cloud and the EDI Spec Builder. Download OpenEDI (35 KB) Generate classes
The ediFabric .NET template, class TSBAPLTE. It needs the common segments, composites and codes of EDIFACT D93A, one download for every transaction in the version. Download C# (1 KB) Common files (34 KB)
The intermediary model ediFabric Native loads with set_map. Native supports X12 today, and EDIFACT is coming. Download Native (1 KB)

Use the BAPLTE spec in your code

ediFabric .NET

Add the C# template and its common files to your project, or reference the template NuGet package, and read BAPLTE files into TSBAPLTE objects. See ediFabric .NET.

ediFabric Native

Native supports X12 today, and EDIFACT is coming. When it's available, map version D93A to this Native model with set_map to parse BAPLTE files to JSON from Python, Java, C or C#. See ediFabric Native.

OpenEDI

Select Customize in Spec Builder to copy the spec under your own name, change it for your partner, and parse files against it in EdiNation, ediFabric Native or ediFabric Cloud. Read about OpenEDI.

Generate BAPLTE classes in Python, Java, Node.js, Go, Rust or C

The OpenEDI file describes each BAPLTE as JSON. To work with BAPLTE data as typed objects, generate classes from the OpenEDI file in your language; the root class is TSBAPLTE. The classes keep the loops, segments, lengths and code lists, but not the EDI data formats. Read more in Generate a class from OpenEDI.

Python: datamodel-code-generator. Node.js: openapi-typescript. Java, Go, Rust and C: OpenAPI Generator.

BAPLTE structure

Loops and segments of the standard BAPLTE, with their usage and maximum repeats.

IDNameUsageMax use
UNHMessage HeaderOptional1
BGMBEGINNING OF MESSAGEMandatory1
DTMDATE/TIME/PERIODMandatory1
RFFREFERENCEOptional1
NADNAME AND ADDRESSOptional3
Loop TDTDETAILS OF TRANSPORTMandatory3
TDTDETAILS OF TRANSPORTMandatory1
LOCPLACE/LOCATION IDENTIFICATIONMandatory1
DTMDATE/TIME/PERIODMandatory99
RFFREFERENCEOptional1
FTXFREE TEXTOptional1
Loop LOCPLACE/LOCATION IDENTIFICATIONOptional999
LOCPLACE/LOCATION IDENTIFICATIONMandatory1
GIDGOODS ITEM DETAILSOptional1
Loop EQDEQUIPMENT DETAILSOptional9999
EQDEQUIPMENT DETAILSMandatory1
EQNNUMBER OF UNITSOptional1
UNTMessage TrailerOptional1